01Mining

Mine a Monster

Your browser hashes until one result lands below the target. Almost all of them are above it and get away. The one that is not buys you a Monster — the next id in line, drawn before the chain existed and waiting for whoever gets there first.

MinerIdle
Speed
0H/s
Hashes seen
0
Expected wait
Chance / min
Best so far

Current hashidle
································································
Target leading zero bits
target 0

reading the target…


No Monster mined yet
Last Monster minedReading the chain…
Last workgenesis · goes into your preimage
0x································································
1 / 1
1 / 1
next Monster costs ETH

Your address is part of the hash, so the miner needs a connected wallet before it can start. A solution found for one address is worthless to every other — nothing to steal, nothing to sell.

Mined, not minted · — / 3,333 · — bits · — ETH · Epoch —
Network
Difficulty
leading zero bits
Live
Network state
Epoch floor
Your streakconnect
Network streakbits
Since last mint
Mined
To the wall
Entry priceETH
Retarget in
Failsafe5 min idle
Anchor window250 blocks~500 s

A streak tightens the target by one bit per mint; one step cools every 10 s. The failsafe drops a bit after 5 minutes without a mint.

Why it gets harder
Epoch · floor bitsnext · bits
0 / 1

Reading the chain…

Difficulty rules
Epoch floor+1 / epoch
Retargetevery 8 mints±1–2 bits
Streak+1 bit / mintcools 10 s · cap 16
Failsafe−1 bitafter 5 min idle
One per blockfirst tx wins
Anchor250 blocksthen stale
Latest mintsAll Monsters →

None yet. #1 is still in the ground.